It’s true that Daggerfall included an entire continent’s worth of content, but it was mostly composed of procedurally generated liminal space. By contrast, Morrowind contained just a single island—not even the entire province after which the game was named. The difference was that it was handcrafted.
One person's waste is another person's treasure and for artist Nicola Ellis, that saying could not be more accurate.
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The inquest was adjourned until a further pre-inquest review hearing on 29 April.